If you are familiar with my original project (the one that taught me how use Unity and to program) Besus: Journey for Vitality, you should know I’m a huge fan of the 64-bit era of 3D Platforming games. That being said, I decided to do one in the style of a Nintendo 64 game, including low polygon counts, hard edges, and over-blurred textures! While it may just be single level (albeit it a large one), there is plenty to do and to collect! So give it a shot (download link below) and let me know if you find any bugs or have any suggestions as to how I could improve it!
Search The Site
-
Recent Posts
Post Categories
- Besus: Journey for Vitality (16)
- Completed Projects (4)
- Computer Hardware (2)
- Conquest Combat (1)
- Crash Co. (14)
- Destructanks (2)
- Firewing 64 (7)
- Gamemaker Studio (1)
- Old Projects (2)
- Others (2)
- Personal (2)
- Personal Blog (2)
- Rants (1)
- Retro Runner (3)
- Source Engine (1)
- Steel Ego (3)
- The Ethereal Plains (13)
- Uncategorized (3)
- Unreal Engine (7)
Post Archives (By Month)
- November 2017 (2)
- March 2017 (1)
- February 2017 (1)
- January 2017 (2)
- December 2016 (1)
- November 2016 (1)
- September 2016 (1)
- August 2016 (1)
- July 2016 (2)
- June 2016 (4)
- April 2016 (2)
- February 2016 (1)
- November 2015 (2)
- October 2015 (2)
- September 2015 (1)
- August 2015 (1)
- July 2015 (1)
- June 2015 (2)
- May 2015 (1)
- April 2015 (2)
- March 2015 (1)
- February 2015 (1)
- January 2015 (1)
- September 2014 (4)
- August 2014 (2)
- July 2014 (3)
- June 2014 (2)
- May 2014 (1)
- March 2014 (1)
- December 2013 (1)
- November 2013 (2)
- October 2013 (1)
- September 2013 (1)
- August 2013 (1)
- July 2013 (3)
- June 2013 (2)
- May 2013 (1)
- April 2013 (1)
- March 2013 (1)
- February 2013 (1)
- January 2013 (1)
- December 2012 (1)
- November 2012 (1)
- October 2012 (1)
- September 2012 (4)
- August 2012 (9)
Post Tags
AI Uprise Alma Pass Besus: Journey for Vitality Blast Corps Bradley Center Character Message System checkouts Crash Co cutscene Dead Survival Tunnel Demolition Earthbound Mother engine demonstration ethereal plains GameMaker General Anti grocery store hammer editor HP Jazz Jackrabbit left 4 dead mapping New Battle System NPC PC Platformer Progress Project Development Radio Shack rants Raspberry Pi Retro Runner Rev Greg Owens rpg maker RTP shopping source engine UDK Unity Unity3D Update USB Verona Crossing Victory Aftermath Summary Yami Symphony