Firewing 64 updated to version 1.1

Just one day after release, Firewing 64 has been updated to version 1.1. After input from the community, I have implemented a number of changes which include:

  • A dash ability – hold down (what was previously the ground pound button) to nearly double your run speed! Granted you can’t attack while dashing, so be cautious!
  • Faster attacking – no longer bound by an attack every second!
  • Easier to jump on enemies – larger hit boxes and a reduced size on their attack boxes makes them much easier (and fun) to jump on!
  • Couple other minor tweaks (holes in the level geometry for example).

Firewing 64 is also now on Itch.IO!

Oh and I created a trailer for the game as well!

Download version 1.1 here!

Firewing 64 – Version 1.0


If you are familiar with my original project (the one that taught me how use Unity and to program) Besus: Journey for Vitality, you should know I’m a huge fan of the 64-bit era of 3D Platforming games. That being said, I decided to do one in the style of a Nintendo 64 game, including low polygon counts, hard edges, and over-blurred textures! While it may just be single level (albeit it a large one), there is plenty to do and to collect! So give it a shot (download link below) and let me know if you find any bugs or have any suggestions as to how I could improve it!

Download Firewing 64 (version 1.0)!